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omardumore

Omar Peinado
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I know I have not keeping up with the updates on my gallery profile pages, but the word have been out. That’s right, this is a more updated version of the free demo Wizard's Quest is finally here. The following things have been included:

-  The transition black-out bug fix when entering the Forest of Doom.
-  Additional trees in the 1st forest cut-scene for screen accuracy.
-  Floor Panel change for the Inn’s 2nd floor.
-  The text color for the diary text scroll is now pink.
-  New “Easter Egg”! Close the middle curtain and the screen dims when you read the diary.

So once again check out the demo on GameJolt if you haven’t tried it already or you want to try out these new features. It’s free to download! gamejolt.com/games/Wizards-Que…

Also I will like to also include here our August Update. I am undergoing some life’s hardships as my family struggling with 2 of my relatives who are undergoing some medical attention and so my progress for this and other projects have been slowed down lately. With sleep hitting me on and off and family obligations it’s been very tough to continue with the updates and the actual game may need more time if I am to include a New Game + feature, the release date will be pushed down to perhaps May 2018.

In the mean time, I will soldier through to get you more bonus goodies for your hard earned patience! NPC descriptions are in the works along with original profile art included. I will also be working on some more concept art for the game to be included as well as art for the website. It could use some fresh art around here.

Also for you who are supporting me in Patreon, I will be providing some more exclusive art that you will only see in the main game so stick around and stay tuned for more news and updates!

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I'm sure I have been falling behind with since a little over a week ago and even more so here on DA, but now I will give it it's due.

As the month reaches ever towards June I have been working on various bugs and adding additional conent for the game. There will be 3 songs for the boss battles which will be ready in somewhere between mid or the end of June, so expect a delay on the release. As difficult of a time I may be having with trying to make certain things work to include the content, believe me, I am working hard on getting everything in there and making sure they're in working condition...That and numberous amount of breaks.

Also, I would like to add and give a HUGE thank you to Aimee Smith for lending her voice talent for a wonderfully made vocal narrative! You can check out her page and more of her works right here: atheatricalsongbird.newgrounds…

Stay tuned for more news on Wizard's Quest!

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I have some really good news for my Beta Testers! There is a new patch update for the game that fixes many of the bugs that were pointed out thanks to ZeroDigitZ. As of right now I am still going over some tweaks and some final touches. The incentive for this game is to be really short with a cliffhanger ending, but with rich content that make this game very unique to play. Here are some new features that have been included for this update:

 

*  Some new incounters and dialogue
*  A new cutscene added
*  A few hidden messages added
*  Minor bug fixes
*  A few easter eggs

 

There will be more stuff coming your way as I will continue to work towards completion. There are some new bugs I will be trying to fix so hopefully those will be taken care of by the beginning of February.  As of right now the Beta Testers are:

JK Flipflop
ZeroDigitZ
Kurosen
Robyn Shelton
Lancelot Jean Mallia
Awp Williams
HiddenSpikeTrap
TheUtilityMan
Terrin Scott
Ziza Tremor Walker
Andrew Radford
cdubbz
Gorbish

For those who would still like to join in for Beta testing please PM me the name you want me to put in the credits and the email address to add you to the Google Drive. You will be notified when you're added. The last day for sign up and testing will be the 31st of this month. Stay tuned for more updates!


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At the start of the new year I will be looking for Beta testers from 3 different categories. 

First category I need someone who are more open to social networks, in other words, people who love to talk and socialize. 

Second category I will need smashers, people who will play the game to break it. They will hunt out bugs that needed to be fixed. The prize? Bragging rights.

Third, anyone who had never picked up gaming before. I know, this is Newgrounds, who hasn't played a game right? I just thought I ask anyway.

The beta testers will be splitting up into 2 groups, 10 on each group. First group will be play-testing for the first week of beta testing and the second group will be play-testing for the third week. After the week of testing I would like feedback on the game. What worked? What didn't worked? Week 2 I will fix the bugs for group 2, and week 4 will be when I will make final adjustments. The testers names will be listed in the credits of the final version of the game. So please let me know what name you would like me to use to put in the credits when you PM your feedback.

Testing will start around January so stick around and stay tuned for further news. For beginners who are starting out on making their game, I have use this as a helpful guide. aveyond.com/downloads/How-to-S… 




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I just had a very Castlevania dream, but in my dream the polish and the cutscenes are like none I had ever been before. The story goes that a young noble had arrived to meet with his beloved by the bridge near a waterfall. This was quite close to his residence. An evil wind had swept her away and left the noble mortally wounded. Now this part wasn't quite clear, but I'll explain the best that I can. Above the rickety wooden bridge which had been destroyed by the wind there's a stone bridge held up by arches. As the nobleman climbs he finds a metal insignia on the ground near an old bronze statue that seemed to be forgotten by time. He stands above the insignia and prays, he is then baptized by blood and this blood gets absorbed into his skin and curses him with innate abilities. His wounds heals and is accompanied by a female voice of a deceased dragon. The noble storms the passage from which the wind had gone, but was quickly killed. He respawns where the insignia is an speaks to the female voice. He learns that she was taken to the highest part of a castle which sits on the shoulders of a mountain. This castle is ruled by nine lords and was instructed to destroy them if he ever wants to see his beloved again. The noble expresses his concern for his safety, but as this voice insured she new their ways of handling their captives. She is turned to stone and is gradually bled from time to time to savor the taste of her blood. So the noble has some time to master his dark abilities, destroy the nine lords, and save his beloved. With all of this, I dreamt that this was a demo from the actual game. I was so freakin hyped, I believed in it to be so! However, it's only a dream. The recurring theme though is always about blood. So maybe I got it from the Bloodstained cover I made not long ago? Man, I wish this game was real.
This game felt so overwelming, its played very smoothly yet it's really tough to beat. Almost like......they took something precious from you, these powerful lords that ruled the different parts of the land from this massive castle and they're all held against you.
You fell upon a remnant of an ancient power that may be your only hope in getting your beloved back.
sigh .....I wish this was real...........
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